and if you do not see that (final) "killed" message, then game will indeed crash thereafter.Īs for your 'perks' question, I needed to check out again what those were. ^well, keep in mind that both titles use an anti-cheat routine hence this approach ! Btw: in my case, I can/will enable the scripts only AFTER a) I've loaded up my save and b) pressed TAB (~ map): this seems to be the fastest way to get the antidebug script do its stuff. Convert your AOB script from ‘JUMP 5’ to ‘JUMP 14’: As I could not immediately figure out how the Level Up system worked, found this (for your pleasure): ] (w/ courtesy to appropriate website ofc)Ĥ. Ps: this is an image from ACU ACS uses a 4-record table.ģ. While in prev titles, 'Money' for example always sits at offset, but practically this is 21+ ~ and applies to all prev AC titles) ! Anyways: Godmode will now reset those fall limits, and therefore no more 'near death'. ACS 'constantly' changes not only the start_list pointer to that list it also reshuffles the offset order of the respective records. When I converted my ACU table to the ACS title (pretty much everything "remained" the same just offsets somewhat different), I did ran into 2 major issues:Ī.
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